Resume

Surprise, AZ · ethanortega.dev · github.com/etho102 · ethanortega102@gmail.com

Summary

Game design and development student (Full Sail University, dual degree, expected 2027) with a background in high-volume customer service and a portfolio focused on systems and encounter design. Shipped a UE5 combat level and authored a full game design document. Applying meticulous attention to detail and communication skills to game QA and junior design roles.

Portfolio

The Array — Level Design — UE5

2025–2026
Unreal Engine 5
  • Designed and built a single-player combat FPS level from greybox to final art across two production milestones inside a team Agile and Perforce workflow.
  • Authored a 14-beat critical path and a laser-routing puzzle that teaches in isolation then layers with combat for a mastery finale.
  • Implemented Blueprint systems: Niagara laser with collision, elevator call buttons, and vault-door audio sequence.
  • Incorporated 66-item instructor feedback pass from Alpha into Beta build; scored full marks on both milestones.

ProjectTera — Systems Design — GDD v1.3

2025–Present
Solo project
  • Sole designer on a 5-player co-op survival horror FPS; authored full game design document covering core loop, five playable archetypes, six wonder weapons, enemy hierarchy, progression, and perk systems.
  • Designed a Triforce / Loom duality where cooperation is a mechanical system, not just a theme — selfish play triggers escalating debuffs, unified play builds compounding power.
  • Conducted firsthand encounter teardowns of Der Riese and Ascension, extracting three authorable design primitives now embedded in the GDD as binding constraints.

Experience

Client Services Representative II

Nov 2025 – Mar 2026
Bank of America
  • Handled escalated customer issues and account management in a high-volume inbound environment.
  • Maintained accuracy and professionalism under sustained pressure across back-to-back calls.

Associate Customer Service Representative

Nov 2025
Wells Fargo
  • Resolved complex banking inquiries and account disputes; consistently met quality and handle-time metrics.

Customer Service Representative III

Aug 2023 – May 2025
Consumer Cellular
  • Reached Level 3 / top tier within the CSR structure, handling the most complex escalations and serving as a peer resource for newer agents.
  • Managed high call volumes with strong CSAT scores across two-plus years in the role.

Fulfillment Center Associate

Jun 2021 – Aug 2023
Amazon
  • Maintained pick-rate and accuracy targets in a fast-paced warehouse environment across a two-year tenure.

Education

Bachelor of Science — Interactive Technology: Game Design

Expected 2027
Full Sail University
  • Dual degree program alongside Associate of Science in Game Development. 4.0 GPA.
  • Relevant coursework: level design, systems design, game production (Perforce, ClickUp), Blueprint, UE5.

Associate of Science — Game Development

June 2026
Full Sail University
  • Graduated Valedictorian with a 4.0 GPA.

Skills

Engines
Unreal Engine 5, Godot
Design
Systems design, encounter design, level design, GDD authoring, playtesting
Technical
Blueprint, Python, Perforce, Git, ClickUp, Figma
Soft skills
High-volume customer communication, written documentation, cross-functional collaboration